Last week we had LOTS of news - two new Sonic editorials, fan games, more on the Sonic toys, the Sonic 2K Download, Sonic Pocket Adventure for the NGPC, the Game Gear going belly up, Ken Penders on the comics lineup, the Sonic SatAM Petition and much much more. Click The October News Archive to read last week's news.
Upcoming Comic Sorting
StH: Tangle & Whisper #0
Fan-favorites Tangle the Lemur and Whisper the Wolf take the spotlight in this special preview for their upcoming mini-series adventure! Check out a sneak peek of their next adventure as two of the newest and already most beloved Sonic characters team-up! Also includes a recap of Season 1!
Sonic the Hedgehog Annual 2019
In Sonic's world, adventure awaits around every corner, but even the world's fastest hedgehog can't be at the center of all of it! Join Sonic and some of his coolest friends in adventures that show just how wonderful Sonic's world really is.
Sonic The Hedgehog #16
Sonic's been infected with a mysterious new virus and his speed seems to be his only saving grace. Can Sonic, Tails, and Tangle beat the disease before Sonic's beat? And who will be the virus' next victims?
Sonic The Hedgehog #17
As the infection spreads across a helpless city, the Chaotix Detective Agency stands alone against the horde. Will even the world's fastest hedgehog be quick enough to provide back-up, or will the city fall? The Chaotix take the case as things go from bad to worse!
Sonic The Hedgehog #18
The infection spreads! Sonic's already lost one friend to the spread of the virus and doesn't want to see anyone else corrupted. When Cream the Rabbit's town becomes the latest epicenter, Sonic races to help-but chaos has already started
Sonic The Hedgehog #19
Eggman's reign of terror continues! Sonic races to help Team Dark rescue civilians from a major city, but his own metal virus infection is getting worse! Outnumbered, how long can Sonic outrun the inevitable? And who else will fall? A major cornerstone of the metal virus saga! One of Sonic's most powerful allies falls victim to the disease, but who?
Team Sonic Racing
For fans that are just getting up to speed, Team Sonic Racing combines the best elements of arcade and fast-paced competitive style racing with nostalgic characters and environments from across the Sonic Universe. Play solo or with up to 12 drivers online as Sonic, Shadow, Tails and other beloved characters in thrilling single and multiplayer game modes, including Grand Prix, Time Trial, Team Adventure. Throughout the race, players will be able to utilize various team mechanics including Item Transfer, Slingshot, Skim Boost and more to assist your teammates throughout the race to secure your spot atop the podium while having the option to customize their vehicle to suite their racing style.
Sonic the Hedgehog (Movie)
A cop in rural town of Green Hills will help Sonic escape from the government who is looking to capture him.
Two days ago, as one of our news bytes, we got a report saying that Sonikku, maintainer of the Sonic Robo Blast fan game had vanished, leaving AJ Freda to take over the project. Well it seems he hasn't quite slipped into limbo per an email that was sent to me a day ago:
Hi, Sonikku here...In regard to your news item on Sonic HQ -
Nope, I am still alive, right now I'm moving house and can't update the page personally for a while - I will be online from my Dreamcast and school Internet accounts... but I'm not sure about my home address - I can only access it once a week. AJ suggested that I'd vanished and died (O_o), when in fact it was something far less sinister.
Until everything is cleared up, I'll have to wait until next Monday to see if I can update the page - even then I'll have to send it to AJ or Mach, who will be looking after the page in my abscene. To make up for all this however, we've released a sneak preview of SRB2, bear in mind that this isn't the finished product and we've still got a lot of bugs to iron out, but if you've been sitting around at STJr waiting for something big to happen, this should last for now. I had a quick go and got a time of 0:56, which should esaily be beaten by anyone with a pair of thumbs. ;-)
If you want to contact me (Sonikku) now, I have two addresses, I suggest the first address if possible -
Thanks for the update on your whereabouts Sonikku!
A sonic fan from down under takes a look at the impending doom Sega Ozisoft strikes on the Dreamcast with its rampant delays...
Hi everyone! Just a note to inform you that today I took the liberty of restyling our editorials a bit. I converted our latest two editorials into html format so that in the future it would give them an overall better look and design similar to our current theme.
Also included are new submission guidelines, as well as the option to place pictures within your editorial! ^_^ I encourage everyone who frequents here to follow the guidelines and write an editorial if you feel you have something you want to speak out on. Rebuttals are encouraged - after all: editorials are opinions. ^_^ So you may begin re-submitting now! Hope you like it.
Todays newest editorial: A sonic fan from down under, Knux Of Australia, takes a look at the impending doom of the Dreamcast as Sega Ozisoft flubs again with its rampant delays. Is the dreamcast really going to fail in Australia? Also Tristan's old editorial on Bernie Stolar's departure is the first to get a facelift, with previous editorials soon to follow suit within the week. You may click our source link below or follow the Editorials Archive link button on the sidebar to read them. Later!
Sega of America continues to push special downloads and online events in lieu of true online gaming. The latest events include a new set of download-able game elements and online activities that will be accessible only through Sonic Adventure.
The list of new interactive items includes the Sonic World rankings, where gamers from around the world can upload their best scores and times to a database for achievement-based ranking. Just announced today is a Sonic 2K contest, an online event that will include downloads of special Sonic Adventure levels. You'll be able to run through these levels to try and earn the best times, which will be posted on the Sonic Adventure homepage. The contest runs through October 15 to January 14, 2000; the winners will take home a variety of prizes, including a year of free Internet Access from AT&T WorldNet Service and plenty of Sega Dreamcast merchandise, from T-shirts to games. Another online feature for Sonic Adventure is holiday-specific downloads, such as the current Halloween one that adds jack-o'-lanterns and new banners to Twinkle Park (Tremble Park respectively - VERY corny, but it fits the season).
"Sega's plan is to continue to phase in online gameplay elements, giving consumers new experiences never seen before on a console," says Charles Bellfield, director of marketing communications, Sega of America, "Sonic Adventure is the first of many games that will be given additional `arms and legs' through the Internet."
Source: Gamefan Online
Pocket IGN has just gotten word from Majesco that the plans to relaunch the Sega Game Gear handheld and select library of games has been pushed to sometime next year. The only reason given was that the company wants to restructure its strategy on rereleasing such a product to market. Majesco Sales still plans on releasing the unit, but there is currently no release date. Majesco acquired the rights to Sega's Game Gear handheld and Saturn console last year after huge success relaunching the Sega Genesis in a new, redesigned system. The Game Gear relaunch would have been the same unit that was released in the early 90s, and the titles would have most likely been non-licensed popular Sega released games, like Sonic the Hedgehog, Columns, Decap Attack, and other non-Disney and Warner Bros. titles released in the system's four year lifetime. We'll keep you posted on any news regarding the Game Gear relaunch.
Source: IGN Pocket
According to Gamefan Online, the release date for Sonic The Hedgehog Pocket has been officially confirmed for Japanese release! Two of the most highly-anticipated NGPC games have now been given Japanese release dates in the month of December. Sonic the Hedgehog Pocket Adventure will ship on the 16th (selling for around $36 US). This will be followed on the 22nd with the fighting version of SNK vs. Capcom (selling for $41 US).
No box art has been released yet of the game
Source: IGN Pocket
Ken Penders On Future Knuckles Lineup, Sally's Death, The Sonic Adventure Crossover, and Future Sonic Stories
Ken Penders' recently released A TON of information concerning the latest developments of the Sonic The Hedgehog comic after the Knuckles cancellation, along with bring up the old topic of just WHY he planned on killing Princess Sally at the end of "Endgame":
- Future Knuckles Lineup - Okay, now for some good news. I wrapped up work on the script to KNUCKLES: THE BEST OF TIMES, THE WORST OF TIMES and turned it into Archie's offices earlier today. It's 26 pages long, and features just about every major character you can think of, including the only Guardian who has never been seen or mentioned in the series before. It's got romance, drama, action, suspense, humor and one walloper of an ending. It is currently scheduled to see print in SONIC SUPER SPECIAL #14, and Steven will begin drawing it probably the start of next week.
The final caption in the story reads: "The adventure continues in the pages of SONIC #86, as we and KNUCKLES embark on... THE ROAD TO ALBION." (News Note - "The 3 part "Road To Albion" trilogy was originally due to take place in Knuckles 35 before the cancellation.)
So those of you who think Knuckles is only going to make token appearances in the SONIC series are mistaken. The stories will feature the same continuity and style of stories you've been following all this time. Sure, it's only eight pages a month, but it's better that than nothing at all, wouldn't you think?
As for KNUCKLES: TWENTY YEARS LATER, now that I've wrapped production on THE LOST ONES #1, I'm spending the next couple of weeks concentrating exclusively on that one, and it is scheduled to see print in SONIC SUPER SPECIAL #16. (If we can move it up, we will, but for now, this is the best we can do.) Again, this one has some major surprises and revelations.
- Sonic Super Special And Super Secret Special - I can't compare writing Sonic with Knuckles because both experiences have been so different, that anything I say would sounfd more in favor of Knuckles. However, I've never lost my fondness for Sonic as a character, and i have some major league plans for him. Let's just say that when the Super Special, Spaz and I are working on finally does see print, that should finally put to rest any questions on what my feelings are for Sonic. it'll be the wildest Sonic story yet, in more ways than one. The approach further defines the character as an iconic hero. To say more at this time would really spoil a lot of surprises at this time.
SSS#12 was supposed to be a part of the Sonic Adventure adaptation, but that's been pushed back to #13, and now #12 is just a collection of stories we've been waiting to use, including the Comic Shop News 14-parter. #14 leads off with KNUCKLES: THE BEST OF TIMES, THE WORST OF TIMES, which is 26-pages in length. As for the rest of that issue, we haven't decided what to fill the rest of the pages up with. #15 or 17 will feature the SONIC story Spaz and I have been working on, and #16 will feature KNUCKLES: TWENTY YEARS LATER.
- Sonic Adventure In The Comics - In the SA crossover, Sonic and Knuckles will be sort of sharing the spotlight, and this game adaption won't be like the last (i.e. Sonic & Knuckles, Triple Trouble) where Sonic does very little at all. Both characters are very much in the thick of the action. Also, the segments with Knuckles are not only an adaptation, but also continue the regular Knuckles continuity as well. (You're finally going to see the Mysterious Cat Country mentioned in the Brave New World Special, for one thing.)
Usually, the most we ever see of a game BEFORE it comes out are a few pieces of production artwork and an outline of the story. That's it. We were lucky Spaz had a Japanese version of Sonic Adventure for us to work from, and even that wasn't as much help as we would have liked. We have asked Sega to supply us with all the necessary material to do the stories right, but nobody outside of the Licensing Department seems to think it important enough to do so.
- Future Tales Of The Great War? - When asked on the concept of Sonic's parents getting married in the comic book, Ken had this to say:
The Great War took several years, allowing Bernie and Jules the time to court (albeit a short time to do so) and get married. That just happened to be one detail I overlooked. Reading your post however gave me the inspiration to do a story about that very subject. I now just have to figure where and when it'll see print.
- Why Ken Wanted To Kill Sally - Sega wanted to spare Sally Acorn on the premise they might still market her as a video game character aimed at the female market. Simple as that. As for why I felt Sally was holding back Sonic, it's more due to the inherit flaw in the premise of her being Sonic's superior. If he goes against her wishes too many times, he comes off as petulant and disobedient. On the flip side, if he tows the line too much, he risks being called a wuss. The name of the book is SONIC THE HEDGEHOG, not SONIC & SALLY, and so the hero has to have a certain amount of autonomy in order for the series to work.
Part of the problem with writing Sonic (as well as Knuckles) is that he's a lone wolf, much like Spider-Man was in the early days, and yet the readers like to see him interact with friends and family. Lone wolves don't have much of an edge if they spend too much time with friends and families, y'know.
Source: Ken Penders Webpage
Hi everyone! I'm back from my week hiatus in Birmingham and ready to update! It's been a bit of a slow news week so I'll cover some smaller things that have happened recently:
- Sonic Internet News - Those of you wondering what was happening on the development of Sonic Robo Blast as far as fan games go, it seems Sonniku has vanished and A.J. Freda of Segasonic.net has taken over as programmer. Whether this is permanent we're not sure of, but we'll be sure to tell you as we find out more information.
- Sonic Underground No More? - According to Sonic fan Rlan - it seems Sonic Underground has been cancelled in Australia. Either it reached its 40 episode maximum or the TV program that hosted it, "Big Breakfast", has dropped it from thier line up. This makes the second country that has supposedly dropped Sonic Underground, with the first being the U.K. Bad quality in the program perhaps? Personally thats what I think...
- Two New Midis - Well known Sonic Music Composer, Jarel Jones has released two new Sonic Adventure midis! This time around, it's a remix of the Competition tune from Sonic 3. Realize that some of the chords are different, but Jarel did that on purpose. Two versions were made, one GM and one XG. But neither have XG effects. Their only difference is in musical intruments. The GM midi uses instruments that sound better with Sound Blast 32/AWE cards (and Wingroove) while the XG version sounds better on cards such as the Yamaha Soft Synthesizer (S-YXG100 is a good example). You can access the midis here:
Thanks for being patient with me in my time of absence and sending letters asking where I was. Especially those who knew why I was away. Lets get down to the news! ^_^
Apparently, Sonic Underground won't be on the Sci-Fi Channel for just this month. It will also be on at LEAST through November as well. In fact, Knuckles' first appearance in the show ("Friend Or Foe") will be shown that month.
Strangely enough, on the 29th of November, they show "Wedding Bell Blues" again, followed by "No Hedgehog Is An Island" again. Without even showing "Flying Fortess", which seems really odd. As for if it'll continue into December is as of yet unknown.